Update 0.6.7
Clash of Aggression » Devlog
News
- Updated Mirror network library to 3.11.6
- (Medieval characters) Magic is no longer unlimited: it should be refilled with mana
- (Medieval characters) Added spark spell
- (Medieval characters) Added meteor spell
- (Medieval characters) Added mana as purchasable ammo
- Removed army selection panel from Underground Terror and Deathmatch maps
- Changed real time shadows to blob shadows (only non playable characters)
- Optimized explosion effects
- Optimized Underground terror map
- Optimized melee characters' IA
- Improved IA: it is more sticky now, it doesn't just look for the closest enemy
- Improved ally reinforcements in all maps
- Removed several legacy network components in several maps
- Minor UI improvements (Scoreboard)
Fixes
- Fixed plasma explosion effect
- Fixed magic wall target detection by melee units
- Fixed enemy bain base target detection by melee units
- Fixed random error while buying allies
- Fixed error spawning allies on Abandoned warehouse on pve game modes
- Fixed Melite defense on network
Files
CoA - Linux (Universal) 965 MB
Version 0.6.7 Aug 31, 2019
CoA - Windows (64 bits) 857 MB
Version 0.6.6 Jun 22, 2019
CoA - Windows (32 bits) 854 MB
Version 0.6.6 Jun 22, 2019
CoA - Linux (Universal) 517 MB
Version 0.6.6 Jun 23, 2019
CoA - Windows (32 bits) 472 MB
Version 0.6.6 Jun 23, 2019
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Clash of Aggression
Online/LAN single and multiplayer shooter
Status | In development |
Author | mencapento |
Genre | Action, Shooter |
Tags | 3D, Co-op, deathmatch, Horror, Medieval, Multiplayer, Third-Person Shooter, Tower Defense, Zombies |
Languages | English |
Accessibility | Configurable controls |
More posts
- Multiplayer problems with latest versionAug 03, 2020
- Update 0.6.6Jun 22, 2019
- Update 0.6.5May 19, 2019
- Update 0.6.4Feb 07, 2019
- Update 0.6.3Jan 01, 2019
- Update 0.6.2Jun 23, 2018
- Upcoming version 0.6.2Jun 20, 2018
- Update 0.6.1May 06, 2018
- Update 0.6.0Apr 23, 2018
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