Progress to version 0.6
Clash of Aggression » Devlog
Hello there!
Version 0.6 is still being developed. My efforts are going mainly to improve the network experience and to update the game to a new version of Unity. There is also a new bonus map.
This is the changelog so far:
- Migrated to Unity 2017.2.0p4
- Updated and improved network code
- New bonus map: Melita defense
- New medieval purchasable item: catapult (also as an enemy)
- New characters: praetorian, rebel and barbarian (only on Melita Defense bonus map)
- Character controller improved
- Added fading effect on defeat
- Added ammunition to medieval playable character's store
- AI target detection improved
- Build size reduced
- There is no respawn anymore if there is no ally building left (Assault, Defense and Survival game modes)
- New playable character: Lucius
- Megan's soldiers are now regular soldiers and she can't buy machinegun soldiers, antitank soldiers and assasins
- Jason and John's soldiers are now marines, they can't buy anti-riot, gunners and assasins
- Non-soldier playable characters can't buy machinegun soldiers, antitank soldiers and anti-riot
- Death sound effect is not playing in all deaths, saving audio resources
- Fixed game mode names in multiplayer menu and in scoreboard
Stay tuned!
Get Clash of Aggression
Buy Now1.00€ EUR or more
Clash of Aggression
Online/LAN single and multiplayer shooter
Status | In development |
Author | mencapento |
Genre | Action, Shooter |
Tags | 3D, Co-op, deathmatch, Horror, Medieval, Multiplayer, Third-Person Shooter, Tower Defense, Zombies |
Languages | English |
Accessibility | Configurable controls |
More posts
- Multiplayer problems with latest versionAug 03, 2020
- Update 0.6.7Aug 31, 2019
- Update 0.6.6Jun 22, 2019
- Update 0.6.5May 19, 2019
- Update 0.6.4Feb 07, 2019
- Update 0.6.3Jan 01, 2019
- Update 0.6.2Jun 23, 2018
- Upcoming version 0.6.2Jun 20, 2018
- Update 0.6.1May 06, 2018
- Update 0.6.0Apr 23, 2018
Comments
Log in with itch.io to leave a comment.
Right now im still having the problem of my character spazing out in random directions.i should be able to play the game at a least 15 fps maybe 20 but since my character spazzes out and what not, itgets like 5. it shows 20 and smooth framerates when i look up, but thats when my character isnt spazzing out.
Don't worry, I'll take a look into it in version 0.6.1 or 0.6.2